Virtual worlds
I was fortunate enough to work with Lockwood Publishing that produced many of the PlayStation Home social spaces. This was a real crash course in virtual design and world building. Very different from traditional architecture and I learnt a huge amount from the art & design team. Playstation Home was a highly successful attempt to bring a virtual 3D social world to Playstation 3. It ran from 2008 to 2015 and attracted an estimated 41 million users worldwide over the course of its life.
Scope of work including art direction, world design, architecture design, level design, sketching, modelling, rendering and presentation.