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Nick Leavy

Architect and concept designer

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Archive Initial Designs

It starts with a sketch. It’s tempting to jump into 3d and get modeling but the sketch phase is an important process to my workflow. Here you can quickly get the ideas flowing, keep it loose and explore. It pays off when you decide to start blocking out in 3d.

Here is a selection of process images where the layout and basic structure is starting to take form. This phase can go quite fast with lots of decisions being made on the fly. I try to keep things as simple as possible as far as detailing and polygon use goes. Form, natural lighting, key views, and relationship to the script sequences are key aspects I’m thinking about.

Map.jpg
Sketch 02.jpg
Sketch 04.jpg
Sketch_06.JPG
Sketch_12.JPG
Sketch_21.JPG
Sketch_25.JPG
Sketch_30.JPG
Sketch_43.JPG
Sketch_50.JPG
Sketch_53.JPG
Sketch_54.JPG
Sketch_61D.jpg
Sketch_62C.jpg
Sketch_80.JPG
Sketch_81.JPG
Sketch_83.JPG
Sketch_86B.jpg
Sketch_87B.jpg
Sketch_94.JPG
Sketch_102.JPG
Sketch_103B.jpg
Sketch_107.JPG
Sketch_147.JPG
Sketch_134E.JPG
Sketch_137B.jpg
Sketch_21.JPG

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